UX for Vet Burnout Relief
Pawpal, a BrainStation capstone project exploring how better-informed pet owners could reduce empathy fatigue among veterinarians, built over 10 weeks from research to polished prototype.
Impact
- Research-led capstone identifying a gap in pet owner education before the first vet visit
- Designed to reduce veterinary empathy fatigue through better-informed, less anxious owners
- Full clickable prototype available — from pre-adoption through to ongoing care flows
Pawpal was my capstone project for the UX Design Diploma at BrainStation. Over ten weeks, I explored an indirect route to a serious problem: could better-informed pet owners reduce empathy fatigue among veterinarians? The result was a mobile app that meets owners before they even adopt.
The Problem
The COVID-19 pandemic led to a significant increase in pet ownership, highlighting a growing problem: many new pet owners lacked important knowledge about preventative pet care. Combined with a veterinarian shortage in British Columbia, this created increased pressure on veterinary clinics and contributed significantly to empathy fatigue among veterinary professionals.
Interviews with pet owners and veterinarians pointed the same way: owners needed reliable information, and they needed it earlier than anyone was giving it to them.
Research & Insights
Through qualitative interviews and extensive desk research, I identified a gap early in the pet care journey. Many pet owners felt unsupported and uninformed right from the outset, long before their first veterinary visit.
This led me to ask: "How might we better equip pet owners with the knowledge they need to care effectively for their pets?"
My hypothesis: providing pet owners with a tool to increase awareness and improve communication with veterinarians would reduce empathy fatigue among vets. In a ten-week capstone there was no way to actually measure vet burnout, so the honest framing is that this stayed a hypothesis. What I could test was the step before it: whether owners could find the information they needed and arrive at appointments better prepared, and that's what the testing below focused on.
Personas and experience maps kept the project anchored to real owners rather than hypothetical ones.
User persona, pet owner
Experience map
Design Strategy
The flow had one job: meet a worried owner with a clear next step. Everything in it traces back to something an owner said in research.
User flow diagram
Sketching & Early Concepts
Before prototyping digitally, I sketched out the visual structure and interactions. I analysed existing UI best practices from health, education, and pet care apps, which informed my design decisions. Each sketch focused on creating an intuitive, informative, and reassuring user experience.
Early sketches and concept exploration
Prototyping & Testing
With initial sketches in place, I progressed to low-fidelity prototyping, prioritising accessibility, clarity, and ease of use.
Low-fidelity prototype screens
Early user tests revealed users struggled to find information about pet ailments. I refined the prototype to simplify information discovery based on these insights.
Refined prototype, ailment search
Further testing highlighted users' needs around appointment scheduling and accessing appointment history. Using a prioritisation matrix, I improved these features significantly.
Prioritisation matrix and feature refinement
Final Product & Brand
With the product settled, I built the brand to match its temperament: calm, warm, and worth trusting.
Final product screens
Wordmark. The Pawpal logo was hand-drawn to create a personal, empathetic connection with users.
Pawpal wordmark
Colours & Typography. I chose complementary colours and clean, readable typography to keep the interface simple, approachable, and user-friendly.
Colour palette and typography system
Accessibility. Accessibility was central to my design approach. I ensured colour choices met AA contrast standards, with primary interactions meeting AAA standards to support a diverse user base.
Accessibility testing results
Interactive Prototype. The final prototype allowed users to search for common pet ailments, review their pet's appointment history, modify upcoming appointments, and receive tailored care tips.
Final interactive prototype screens
Expanding the Ecosystem
I also took Pawpal beyond the app itself, designing responsive marketing sites for desktop and mobile to introduce the product and earn the download.
Marketing website, mobile
Marketing website, desktop
Additionally, I prototyped an internal interface for veterinarians, allowing them to input notes that directly synced with the owner's app. This reduced repetitive questions during visits and supported continuity of care, enhancing the overall experience for both users and vets.
Veterinarian interface
Key Learnings
Pawpal taught me how to design for a problem where the person you're helping and the person you're trying to relieve are different people. The owner gets the app; the vet gets the benefit. Holding both in view without the product splitting in two was the real design challenge, and the vet-facing notes interface was where it finally clicked.
Behind every digital interaction is a real person trying to do their best, whether that's a worried owner at midnight or a vet on their tenth appointment of the day. And ultimately, it's all for the pets.
